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	<title>BlogTuner &#187; Actionscript</title>
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	<link>http://www.dermediamatiker.ch/blog</link>
	<description>New stuff about gfx, web 2.0, photo, linux and all the cool stuff!</description>
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		<title>Tween Engines</title>
		<link>http://www.dermediamatiker.ch/blog/2009/03/17/tween-engines/</link>
		<comments>http://www.dermediamatiker.ch/blog/2009/03/17/tween-engines/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 19:57:53 +0000</pubDate>
		<dc:creator>dermediamatiker</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Tween]]></category>

		<guid isPermaLink="false">http://www.dermediamatiker.ch/blog/?p=613</guid>
		<description><![CDATA[GTween and Tweenlite Unite?
&#8220;I have always had a lot of respect for Jack Doyle. Before creating gTween, his TweenLite library was my tweening library of choice &#8211; I&#8217;m even a member of Club Greensock. We have stayed in touch since I released gTween, and I&#8217;m happy to announce that we are currently evaluating ways to [...]]]></description>
			<content:encoded><![CDATA[<h3>GTween and Tweenlite Unite?</h3>
<p><em>&#8220;I have always had a lot of respect for Jack Doyle. Before creating gTween, his TweenLite library was my tweening library of choice &#8211; I&#8217;m even a member of Club Greensock. We have stayed in touch since I released gTween, and I&#8217;m happy to announce that we are currently evaluating ways to integrate the two tweening libraries to create something better than either of them.&#8221;</em></p>
<p>Das wärs ja! Endlich mal eine gute Idee! Ich hoffe das es weiterhin eine Lite Version gibt, denn dies ist wirklich praktisch wenn man nur wenige kb&#8217;s zu Verfügung hat um zum Beispiel einen Banner zu animieren!</p>
<p><a title="http://www.gskinner.com/blog/archives/2009/03/gtween_and_twee.html" href="http://www.gskinner.com/blog/archives/2009/03/gtween_and_twee.html" target="_blank">Hier gehts zum Artikel</a></p>
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		<title>coding conventions</title>
		<link>http://www.dermediamatiker.ch/blog/2009/03/03/coding-conventions/</link>
		<comments>http://www.dermediamatiker.ch/blog/2009/03/03/coding-conventions/#comments</comments>
		<pubDate>Tue, 03 Mar 2009 22:05:21 +0000</pubDate>
		<dc:creator>dermediamatiker</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[coding]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.dermediamatiker.ch/blog/?p=533</guid>
		<description><![CDATA[Flex SDK coding conventions and best practices
&#8220;This document lays out the coding standards for writing open-source Flex framework components in ActionScript 3. Adhering to these standards makes the source code look consistent, well-organized, and professional.
Some of these standards are completely arbitrary, since there is not always a “best way” to code. Nevertheless, in the interest [...]]]></description>
			<content:encoded><![CDATA[<h3>Flex SDK coding conventions and best practices</h3>
<p><em>&#8220;This document lays out the coding standards for writing open-source Flex framework components in ActionScript 3. Adhering to these standards makes the source code look consistent, well-organized, and professional.</em></p>
<p><em>Some of these standards are completely arbitrary, since there is not always a “best way” to code. Nevertheless, in the interest of consistency, all commits to the Flex SDK project will be expected to follow these conventions.&#8221;</em></p>
<p>Dies ist sicher eine gute Referenz! Aber ob man sich da mal einig wird? Mir persönlich bereitet es immer sehr viel mühe einen passenden Namen für eine Funktion / Variable zu finden. Hoffe doch schwer das dies sich mit der Zeit noch verbessert <img src='http://www.dermediamatiker.ch/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p><a title="coding conventions" href="http://opensource.adobe.com/wiki/display/flexsdk/Coding+Conventions" target="_blank">Link zum Artikel von Adobe</a></p>
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